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Modeling a Stylized Character for Games

From 2D Concept to Unreal Engine 5 Render With Kat Unsworth

Description

Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from the initial design of the character model through every stage of its production. She explains the importance of fundamental art skills — including anatomy, form, shape language, gesture, and flow — and how they inform each stage of the process to help create a realistic final result, even when dealing with stylized concepts.


The workshop begins in Photoshop for the character's design, using paint-overs to fully visualize how the character will look. From there, Kat jumps into Maya to block out the character; she additionally uses Maya for the low-poly meshes, retopology, and UVs. Throughout the process, she explains all the considerations you need to keep in mind when working on your own projects to ensure your pipeline is non-destructive and to help save you time in the long run.


ZBrush is used in this workshop to sculpt the high-poly details, which are then baked into maps using Marmoset Toolbag and then textured using Substance Painter. As the last step of the pipeline, Kat walks through the process of importing and setting up the final character in Unreal Engine 5 and explains how to generate a portfolio-ready render using UE5.


Duration: 4h 31m

Format: HD 1920x1080

Kat Unsworth

Senior Character Artist at DPS Games (Wargaming UK)

Kat Unsworth is a Senior Character Artist working in the videogame industry. She has proven experience working in mobile, indie, and AAA game development. As a specialist in Character Art, she always strives to create visually appealing and eye-catching characters. Creating characters all the way from concept to 3D model, she knows all parts of the character creation pipeline. 


  • Kat is an awesome Character Artist with a well-rounded set of skills across the whole Character Art pipeline. She is a great talent to work alongside.

    - Sam Chester
    Lead Character Artist at DPS Games (Wargaming UK)

  • Having worked with Kat on numerous characters in the past, I was incredibly impressed by both her artistry and dedication to her craft. Her eye for detail, artistic creativity, and technical know-how all enable her to create super appealing characters, which any fan of the stylized art style would enjoy.

    - Dan Eder
    Lead Character Artist at Player First Games