character rigging
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Creating Runtime Cinematics in Unreal Engine 5
Character Animation & Interactive Gameplay Workflow with Bill Buckley
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Bill Buckley
3h 03m | 8 Chapters
Creating Facial Blendshapes Using Photogrammetry
FACS Pipeline using Lightroom, Metashape, Wrap, Maya, ZBrush & Photoshop with Adam Spring
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Adam Spring
4h 18m | 13 Chapters
Creating Efficient Digital Doubles for VFX
Maya, Wrap & ZBrush Character Creation Workflow with Pat Imrie
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Pat Imrie
3h 00m | 18 Chapters
Creating a Quadruped Rig For Production
Rigging Techniques using Maya with Paween Sarachan
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Paween Sarachan
6h 33m | 11 Chapters
Animating a 3-Hit Combo for Games in Maya
Mocap, HumanIK, Retargeting and Animation with Brandon Yates
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Brandon Yates
6h 33m | 16 Chapters
Animal Anatomy: Modeling a Fossa
From Skeleton to Final Creature Sculpt with Aritz Basauri
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Aritz Basauri
5h 33m | 28 Chapters
Introduction to Ziva VFX: Volume 2
Soft-Tissue Simulation using Ziva VFX, Maya & Wrap 3D with Madhav Shyam
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Madhav Shyam
8h 50m | 13 Chapters
Automating Animation & Game-Ready Rigs
Modular Rigging Techniques using Python with Nick Miller
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Nick Miller
3h 09m | 18 Chapters
Introduction to Ziva VFX: Volume 1
Soft Tissue Simulation Using Ziva VFX, Maya & Wrap3D With Madhav Shyam
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Madhav Shyam
7h 55m | 13 Chapters
Master Rigging & Python Scripting in Maya
Create Helper Scripts & a Python Limb Rig With Nick Miller
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Nick Miller
5h 20m | 10 Chapters
Creating Stylized Facial Rigs for Production in Maya
Master Convincing Character Expressions With Hector Abraham Torres
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Hector Abraham Torres
4h 24m | 12 Chapters
Introduction to Creating Facial Blendshapes in Maya
A Complete Guide to FACS Blendshapes Using Maya & ZBrush With Derrick Sesson
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Derrick Sesson
5h 11m | 11 Chapters
Character Rigging in Maya for Game Production
Build a Production-Ready Character Rig With Taylor Whitsett
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Taylor Whitsett
5h 00m | 12 Chapters
Rigging The Jaw With Python in Maya
How To Create a Rebuildable Jaw Rig & Zipper With Arturo Coso
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Arturo Coso
4h 46m | 11 Chapters
Creating a Combat Finishing Takedown
Games Workflow in Maya with Patrick Przybyla
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Patrick Przybyla
3h 25m | 9 Chapters