photogrammetry
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Creating Facial Blendshapes Using Photogrammetry
FACS Pipeline using Lightroom, Metashape, Wrap, Maya, ZBrush & Photoshop with Adam Spring
Adam Spring
4h 18m | 13 Chapters
Creating Efficient Digital Doubles for VFX
Maya, Wrap & ZBrush Character Creation Workflow with Pat Imrie
Pat Imrie
3h 00m | 18 Chapters
Creating a Swamp Scene for Games with SpeedTree & Photogrammetry
A Complete Biome Collection Workflow With Adrien Paguet-Brunella
Adrien Paguet-Brunella
2h 36m | 9 Chapters
Photogrammetry for Production Artists
Prop Scanning Through to Final Production Asset with John William Crossland
John William Crossland
4h 27m | 19 Chapters
Complete Photogrammetry Workflow
Scanning, Cleanup & Rendering With Charleston Silverman
Charleston Silverman
3h 36m | 7 Chapters
Cleaning Up Scanned Assets for Production
Wrap, ZBrush & Maya Workflow With Scott Denton
Scott Denton
4h 08m | 15 Chapters
Creating Digital Doubles With Single-Camera Photogrammetry
A Comprehensive Introduction to Photogrammetry With Adam Spring
Adam Spring
5h 53m | 13 Chapters
Sculpting the Planes of the Head
a fundamental guide to mastering the head with John Brown
John Brown
3h 30m | 23 Chapters
Designing a Modular Environment using Unreal
with Brian Recktenwald
Brian Recktenwald
3h 00m | 10 Chapters
Creating Assets for Games using Photogrammetry
with Guilherme Rambelli
Guilherme Rambelli
4h 31m | 15 Chapters
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian
Ara Kermanikian
8h 59m | 23 Chapters